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Double R.

Role: Concept, Narrative, Level designer, Gameplay Programmer
Team: 4 total (2 programmers, 1 artist, 1 sound designer)
Time: 4 months
Tech: Unity, C#, Blender, Photoshop
Platform: PC 
Double R. is a Walking Simulator that attempts to capture the awkwardness and social anxieties introverts often encounter in their lives. Acting as two introverted characters, players are asked to complete some everyday tasks, such as cooking a meal or going to class, that hardly seems difficult, but suddenly become challenging due to the characters’ personalities and reluctance to interact with others.

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