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Real-time Experiments.
Cabin
An experiment with render textures and portals in Unity3D.
Platform: Unity3D, C#
The Invitation
A short VR experience investigating organic ways for players to interact with the world and progress through levels.
Platform: Unity3D, Oculus Rift
Cabinet Generator
A cabinet generator where you can customize dimensions, materials and knob styles.
Platform: Unity3D, Blender, C#
Procedural Patterns
Procedural patterns created with render textures and camera movement
Platform: Unity3D, C#
Endless Terrain
Create meshes via C# script and generate new meshes procedurally according to player position
Platform: Unity3D, C#
Flocking Simulation
Simulating the behavior of flocks of birds with parameters to adjust their tendency to form clumps, align with each other, disperse, or to gather at the center.
Platform: Unity3D, C#
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