Escape Room
A Turing Test Escape the Room with roles for 4 players and an ending that requires the players to prove their humanity through empathy. A 7-person project for a class. 
I designed an audio puzzle for which a player need to listen to a series of audio files stored in SD cards hidden in the room. I also built a game-master program with a backstage that sets the time for the room, decrease time, and play sound as hint or cues for the players.
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